My creations are divided between performative works (mixed music & generative audiovisuals) and fixed media (acousmatic & videomusic). I draw my inspiration from themes such as lyrical abstraction, the place of the human in face of technology, technoculture and posthumanism. My music has been awarded twice at the Canadian Electroacoustic Community’s Jeu de Temps / Times Play Competition, at the Beijing Musicacoustica Competition and for the Luigi Russolo Award. I hold a Master’s degree in Electroacoustic Composition from the University of Montreal where I worked on Human-Computer Interactions in digital arts. I also collaborate with different artists on projects involving immersing visuals and live electronics. Apart from my contemporary creations, I work as a sound designer and composer for games.

(Selected performances: Seoul International Computer Music Festival, Seoul, KR, 2018, Sonic Circuit Festival, Washington, USA, 2018 Festival Re:Flux, Moncton, CA 2018, Cabaret Numérique, Montréal, CA 2018, Seeing Sound, Batth, UK 2018, MISE_EN-PLACE Bushwick studio festival, NYC, USA 2017, Toronto International Electroacoustic Symposium, Toronto, CA 2017, New-York City Electroacoustic Music Festival, NYC, USA 2015, Understanding Visual Music, Brasilia, BR 2015 Suoni Per Il Popolo, Montréal, CA 2015, International Melbourne Animation Festival, Melbourne, AUS 2015, AKOUSMA XI, Montréal, CA 2014, Ottawa International Animation Festival, Ottawa, CA 2014, Sound Travels Festival, Naisa, Toronto, CA 2013, San Francisco Tape Music Festival, San Francisco, USA 2013, FEASt Festival, Miami, USA 2012)